April 25, 2009, 4:29 pm
Sooo, I figured I would like to add split screen mode to SUPERAWESOMETANKS (that never gets old for me :D) for some good old fashioned eye straining finger bending two-players-on-one-keyboard style two player action. Fest.
After pissing about for ages with offsets and one main bitmapdata (it's calculating the tile scroll clip that's the irritating thing) I figured adding multiple bitmaps to the screen might not be too bad; after all the total memory required should be the same (ish) for one bitmapdata at 512x384 as two at 256x192 since the bulk of the memory requirement should be for the pixel matrix. So I've decided to modify my framework slightly and render everything through cameras to make it more manageable.
This is what I've ended up with
Sauce when it's done. I need to set svn up somewhere actually.


